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    Class CopeFieldWeldN3Standard

    Similar to a CopePlain, but for field welds

    Inheritance
    System.Object
    FlangeCutOperation
    CopeFieldWeldN3Standard
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: DesignData.SDS2.Model
    Assembly: DesignData.SDS2.Model.dll
    Syntax
    public sealed class CopeFieldWeldN3Standard : FlangeCutOperation

    Constructors

    CopeFieldWeldN3Standard()

    Declaration
    public CopeFieldWeldN3Standard()

    Properties

    Depth

    The depth of the cope from the flange

    Declaration
    public LockableDouble Depth { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    GrooveAngle

    The angle to cut the flange back

    Declaration
    public LockableDouble GrooveAngle { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Length

    The length of the cope along the work point line

    Declaration
    public LockableDouble Length { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    ReEntrantRadius

    The radius of the corner of the cope

    Declaration
    public LockableDouble ReEntrantRadius { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Methods

    Dispose(Boolean)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    System.Boolean disposing
    Overrides
    FlangeCutOperation.Dispose(Boolean)
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