Classes | |
| class | Point3D |
| No documentation available. More... | |
Functions | |
| def | Angle |
| def | Bisector |
| def | Cross |
| def | Distance |
| def | DistanceSquared |
| def | Dot |
| def | EpsilonEquals |
| def | FloatEquals |
| def | Interpolate |
| def | IsParallel |
| def | IsPerpendicular |
| def | Length |
| def | LengthSquared |
| def | Magnitude |
| def | MakePoint |
| def | MakePoint3D |
| def | ScalarProjection |
| def | Unit |
| def | VectorProjection |
| def Point3D.Angle | ( | arg1, | |
| arg2 | |||
| ) |
Angle( u, v ) == u.Angle( v )
C++ signature :
double Angle(Point3D,Point3D) | def Point3D.Bisector | ( | arg1, | |
| arg2 | |||
| ) |
Bisector( u, v ) == u.Bisector( v )
C++ signature :
Point3D Bisector(Point3D,Point3D) | def Point3D.Cross | ( | arg1, | |
| arg2 | |||
| ) |
Cross( u, v ) == u.Cross( v )
C++ signature :
Point3D Cross(Point3D,Point3D) | def Point3D.Distance | ( | arg1, | |
| arg2 | |||
| ) |
Distance( p, q ) == p.Distance( q )
C++ signature :
double Distance(Point3D,Point3D) | def Point3D.DistanceSquared | ( | arg1, | |
| arg2 | |||
| ) |
DistanceSquared( p, q ) == p.DistanceSquared( q )
C++ signature :
double DistanceSquared(Point3D,Point3D) | def Point3D.Dot | ( | arg1, | |
| arg2 | |||
| ) |
Dot( u, v ) == u.Dot( v )
C++ signature :
double Dot(Point3D,Point3D) | def Point3D.EpsilonEquals | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
EpsilonEquals( p, q ) == p.EpsilonEquals( q )
C++ signature :
bool EpsilonEquals(Point3D,Point3D,double)
EpsilonEquals( p, q, e ) == p.EpsilonEquals( q, e )
C++ signature :
bool EpsilonEquals(Point3D,Point3D) | def Point3D.FloatEquals | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
FloatEquals == EpsilonEquals
C++ signature :
bool FloatEquals(Point3D,Point3D [,double]) | def Point3D.Interpolate | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
Interpolate( p, q, percent ) == p.Interpolate( q, percent )
C++ signature :
Point3D Interpolate(Point3D,Point3D,double) | def Point3D.IsParallel | ( | arg1, | |
| arg2 | |||
| ) |
IsParallel( u, v ) == u.Parallel( v )
C++ signature :
bool IsParallel(Point3D,Point3D)
IsParallel( u, v, e ) == u.Parallel( v, e )
C++ signature :
bool IsParallel(Point3D,Point3D,double) | def Point3D.IsPerpendicular | ( | arg1, | |
| arg2 | |||
| ) |
IsPerpendicular( u, v ) == u.Perpendicular( v )
C++ signature :
bool IsPerpendicular(Point3D,Point3D)
IsPerpendicular( u, v, e ) == u.IsPerpendicular( v, e )
C++ signature :
bool IsPerpendicular(Point3D,Point3D,double) | def Point3D.Length | ( | arg1 | ) |
Length( v ) == v.Length()
C++ signature :
double Length(Point3D) | def Point3D.LengthSquared | ( | arg1 | ) |
LengthSquared( v ) == v.LengthSquared()
C++ signature :
double LengthSquared(Point3D) | def Point3D.Magnitude | ( | arg1 | ) |
Magnitude == Length
C++ signature :
double Magnitude(Point3D) | def Point3D.MakePoint | ( | arg1 | ) |
Returns a new point.Point object.
C++ signature :
_object* MakePoint(_object*) | def Point3D.MakePoint3D | ( | arg1 | ) |
Returns a new Point3D object.
C++ signature :
boost::shared_ptr<Point3D> MakePoint3D(_object*) | def Point3D.ScalarProjection | ( | arg1, | |
| arg2 | |||
| ) |
ScalarProjection( u, v ) == u.ScalarProjection( v )
C++ signature :
double ScalarProjection(Point3D,Point3D) | def Point3D.Unit | ( | arg1 | ) |
Unit( v ) == v.Unit()
C++ signature :
Point3D Unit(Point3D) | def Point3D.VectorProjection | ( | arg1, | |
| arg2 | |||
| ) |
VectorProjection( u, v ) == u.VectorProjection( v )
C++ signature :
Point3D VectorProjection(Point3D,Point3D)
1.8.1.2