Functions | |
| def | canonize |
| def | feq |
| def | fne |
| def | make_offset_layout |
Variables | |
| float | angle_accy = 0.0001 |
| int | faccy = 2 |
| def layout_offset.canonize | ( | args | ) |
canonize(args)
| def layout_offset.feq | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
C++ signature :
bool feq(double,double [,double]) | def layout_offset.fne | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
C++ signature :
bool fne(double,double [,double]) | def layout_offset.make_offset_layout | ( | args | ) |
Create a layout with edges offset in z direction relative to moving edge. In the edge coordinate system, the edge vector is the x axis, and the z axis is the cross product of the layout's -y axis and the edge vector. All offset movement is in the XZ plane in the layout's coordinate system.
| float layout_offset.angle_accy = 0.0001 |
| int layout_offset.faccy = 2 |
1.8.1.2