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    Class NotchWeb

    Notch the Near/Far sides of a hollow section.

    Inheritance
    object
    FlangeCutOperation
    NotchWeb
    Inherited Members
    object.GetType()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: DesignData.SDS2.Model
    Assembly: DesignData.SDS2.Model.dll
    Syntax
    public sealed class NotchWeb : FlangeCutOperation

    Constructors

    NotchWeb()

    Default constructor for NotchWeb.

    Declaration
    public NotchWeb()

    Properties

    Length

    Length of the notch.

    Declaration
    public LockableDouble Length { get; set; }
    Property Value
    Type Description
    LockableDouble

    Offset

    Offset from center of the notch.

    Declaration
    public LockableDouble Offset { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Radius

    Radius of the end of the notch. When the radius is 0, the notch is cut square.

    Declaration
    public LockableDouble Radius { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Width

    Width of the notch.

    Declaration
    public LockableDouble Width { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Methods

    Dispose(bool)

    Notch the Near/Far sides of a hollow section.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    FlangeCutOperation.Dispose(bool)
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