Show / Hide Table of Contents

    Class FlangeCutOperation

    Inheritance
    object
    FlangeCutOperation
    ClipFlange
    ClipWeb
    CopeFieldWeldN1FEMA
    CopeFieldWeldN3
    CopeFieldWeldN3Standard
    CopePlain
    CopeShopWeldN1FEMA
    CopeShopWeldN3
    CutFlangeFlush
    CutFlangeWidth
    NotchBoth
    NotchFlange
    NotchWeb
    SeismicCopeFieldWeld
    SeismicCopeShopWeld
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: DesignData.SDS2.Model
    Assembly: DesignData.SDS2.Model.dll
    Syntax
    public class FlangeCutOperation
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Methods

    Dispose(bool)

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    ~FlangeCutOperation()

    Declaration
    protected ~FlangeCutOperation()
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Back to top