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    Class SeismicCopeShopWeld

    A cope for seismic shop welds.

    Inheritance
    object
    FlangeCutOperation
    SeismicCopeShopWeld
    Inherited Members
    object.GetType()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: DesignData.SDS2.Model
    Assembly: DesignData.SDS2.Model.dll
    Syntax
    public sealed class SeismicCopeShopWeld : FlangeCutOperation

    Constructors

    SeismicCopeShopWeld()

    A cope for seismic shop welds.

    Declaration
    public SeismicCopeShopWeld()

    Properties

    ClipWeb

    How many inches to clip back the web at the edge of the cope.

    Declaration
    public LockableDouble ClipWeb { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    CopeLength

    The length of the cope along the work point line

    Declaration
    public LockableDouble CopeLength { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    FlangeFlushLength

    Distance from the end of the flange to the beginning of the reentrant cut on the flange.

    Declaration
    public LockableDouble FlangeFlushLength { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    GrooveAngle

    Angle of the bevel on the flange.

    Declaration
    public LockableDouble GrooveAngle { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    Beware this returns degrees or radians based on the underlying type. Types that are built into SDS2 binary return radians. Most types implemented in Python such as embed return degrees. A future API that always returns radians is forecasted.

    ReEntrantDepth

    Length of the reentrant cut.

    Declaration
    public LockableDouble ReEntrantDepth { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    ReEntrantHoleDistance

    Depth of the center of the reentrant cut hole from the inside of the flange.

    Declaration
    public LockableDouble ReEntrantHoleDistance { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    ReEntrantLength

    Depth of the cope from the inside of the flange.

    Declaration
    public LockableDouble ReEntrantLength { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    ReEntrantRadius

    The radius of the corner of the cope

    Declaration
    public LockableDouble ReEntrantRadius { get; set; }
    Property Value
    Type Description
    LockableDouble
    Remarks

    If this cut operation is on a material, then lockables are always in a locked state. For members, the locked state matters. When assigning one of these values using a primitive double, it will lock and assign that value. When working directly with the LockableDouble, you will need to lock the value in addition to assigning it to override the system value.

    Methods

    Dispose(bool)

    A cope for seismic shop welds.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    FlangeCutOperation.Dispose(bool)
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