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Methods defined here: | |
def | DesignRebarSystem |
def | __init__ |
Data descriptors defined here: | |
def | RebarMaxLength |
Maximum length of a rebar piece. | |
def | RebarMinCornerLength |
The minimum length for a piece of rebar that wraps around a corner. | |
def | RebarOverlapMultiplier |
The value used to calculate the overlap for rebar pieces. | |
def | __dict__ |
dictionary for instance variables (if defined) | |
def | __weakref__ |
list of weak references to the object (if defined) |
No documentation available.
def concrete.RebarAttMixin.RebarAttMixin.__init__ | ( | args | ) |
__init__(args)
def concrete.RebarAttMixin.RebarAttMixin.__dict__ | ( | args | ) |
dictionary for instance variables (if defined)
def concrete.RebarAttMixin.RebarAttMixin.__weakref__ | ( | args | ) |
list of weak references to the object (if defined)
def concrete.RebarAttMixin.RebarAttMixin.DesignRebarSystem | ( | args | ) |
Design rebar system for custom member Calculate rebar position and return them as a list of Layout3D objects Arguments: rebarSystemComponent {RebarSystem} -- A component for adding rebar material from Layout3Dobjects
def concrete.RebarAttMixin.RebarAttMixin.RebarMaxLength | ( | args | ) |
Maximum length of a rebar piece.
rebar comes in pre cut lengths, any rebar system needs to be made up of layouts that respect that length
Returns: float – the maximum allowable length
def concrete.RebarAttMixin.RebarAttMixin.RebarMinCornerLength | ( | args | ) |
The minimum length for a piece of rebar that wraps around a corner.
when a rebar piece goes around a corner, there is a minimum distance to the bend
Returns: float – minimum distance to the bend of the corner
def concrete.RebarAttMixin.RebarAttMixin.RebarOverlapMultiplier | ( | args | ) |
The value used to calculate the overlap for rebar pieces.
OverlapMultiplier * rebar diameter dictates how long the pieces need to overlap
Returns: float – value use to calculate overlap