Functions | |
def | canonize |
def | feq |
def | fne |
def | make_offset_layout |
Variables | |
float | angle_accy = 0.0001 |
int | faccy = 2 |
def layout_offset.canonize | ( | args | ) |
canonize(args)
def layout_offset.feq | ( | arg1, | |
arg2, | |||
arg3 | |||
) |
C++ signature : bool feq(double,double [,double])
def layout_offset.fne | ( | arg1, | |
arg2, | |||
arg3 | |||
) |
C++ signature : bool fne(double,double [,double])
def layout_offset.make_offset_layout | ( | args | ) |
Create a layout with edges offset in z direction relative to moving edge. In the edge coordinate system, the edge vector is the x axis, and the z axis is the cross product of the layout's -y axis and the edge vector. All offset movement is in the XZ plane in the layout's coordinate system.
float layout_offset.angle_accy = 0.0001 |
int layout_offset.faccy = 2 |