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Data and other attributes inherited from Boost.Python.instance: |
def | __new__ |
Detailed Description
No documentation available.
Method resolution order
Layout3DNode
Boost.Python.instance
builtin.object
Constructor & Destructor Documentation
def Layout3D.Layout3DNode.__init__ |
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- Returns
- Instance of type None
C++ signature :
void __init__(_object*)
C++ signature :
void __init__(_object*,Point3D,int,unsigned int,unsigned int,bool,double,unsigned int,Point3D)
- Note
- Additional signature: init( (object)arg1, (Point3D)arg2, (int)arg3, (int)arg4, (int)arg5, (bool)arg6, (float)arg7, (int)arg8, (Point3D)arg9) -> None
Member Function Documentation
def Layout3D.Layout3DNode.__dict__ |
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def Layout3D.Layout3DNode.__eq__ |
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- Returns
- Instance of type bool
C++ signature :
bool __eq__(Layout3DNode {lvalue},Layout3DNode)
def Layout3D.Layout3DNode.__getitem__ |
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- Returns
- Instance of type object
C++ signature :
boost::python::api::object __getitem__(Layout3DNode {lvalue},unsigned int)
def Layout3D.Layout3DNode.__ne__ |
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- Returns
- Instance of type bool
C++ signature :
bool __ne__(Layout3DNode {lvalue},Layout3DNode)
def Layout3D.Layout3DNode.__new__ |
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T.__new__(S, ...) -> a new object with type S, a subtype of T
__new__ = <built-in method __new__ of Boost.Python.class object>
def Layout3D.Layout3DNode.__reduce__ |
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__reduce__ = <unnamed Boost.Python function>(args)
def Layout3D.Layout3DNode.__repr__ |
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- Returns
- Instance of type str
C++ signature :
std::string __repr__(Layout3DNode)
def Layout3D.Layout3DNode.__str__ |
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- Returns
- Instance of type str
C++ signature :
std::string __str__(Layout3DNode)
def Layout3D.Layout3DNode.__weakref__ |
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def Layout3D.Layout3DNode.depth_vector |
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def Layout3D.Layout3DNode.face |
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def Layout3D.Layout3DNode.interior_edge |
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def Layout3D.Layout3DNode.name |
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def Layout3D.Layout3DNode.radius |
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def Layout3D.Layout3DNode.radius_id |
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def Layout3D.Layout3DNode.segment_count |
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def Layout3D.Layout3DNode.x |
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def Layout3D.Layout3DNode.y |
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def Layout3D.Layout3DNode.z |
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Member Data Documentation
int Layout3D.Layout3DNode.__instance_size__ = 40 |
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staticprivate |