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u3de.LitTextureShader Class Reference

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Inheritance diagram for u3de.LitTextureShader:
u3de.CachedSerialization

Methods defined here:

def __init__
def real_serialize

Data and other attributes defined here:

int ALPHA_ALWAYS = 1559
int FB_ADD = 1540

Methods inherited from CachedSerialization:

def __len__
def serialize

Additional Inherited Members

- Public Member Functions inherited from u3de.CachedSerialization

Detailed Description

No documentation available.

Constructor & Destructor Documentation

def u3de.LitTextureShader.__init__ (   args)
 __init__(args)

Reimplemented from u3de.CachedSerialization.

Member Function Documentation

def u3de.LitTextureShader.__len__ (   args)
 __len__(args)

Reimplemented from u3de.CachedSerialization.

def u3de.LitTextureShader.real_serialize (   args)
 real_serialize(args)
def u3de.LitTextureShader.serialize (   args)
 serialize(args)

Reimplemented from u3de.CachedSerialization.

Member Data Documentation

int u3de.LitTextureShader.ALPHA_ALWAYS = 1559
static
int u3de.LitTextureShader.FB_ADD = 1540
static