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Methods defined here: | |
| def | __eq__ |
| def | __getinitargs__ |
| def | __getitem__ |
| def | __getstate__ |
| def | __init__ |
| def | __len__ |
| def | __ne__ |
| def | __reduce__ |
| def | __repr__ |
| def | __setstate__ |
| def | __str__ |
| def | add_node |
| def | append |
| def | clear |
| def | flatten |
| def | get_corner_point_count |
| def | get_depth_vectors |
| def | get_grouped_vertices |
| def | get_picked_points |
| def | get_radii |
| def | get_vertex_on_radius |
| def | get_vertices |
| def | insert_node |
| def | is_closed |
| def | length |
| def | pop_node |
| def | set_depth_vectors |
| def | set_node |
| def | transform |
Static methods defined here: | |
| def | fromstr |
Data descriptors defined here: | |
| def | remove_bad_points |
Data and other attributes defined here: | |
| int | __instance_size__ = 40 |
| __safe_for_unpickling__ = True | |
Data descriptors inherited from Boost.Python.instance: | |
| def | __dict__ |
| def | __weakref__ |
Data and other attributes inherited from Boost.Python.instance: | |
| def | __new__ |
| def Layout3D.Layout3D.__init__ | ( | arg1 | ) |
C++ signature :
void __init__(_object*)
C++ signature :
void __init__(_object*,Layout3D)
C++ signature :
void __init__(_object*,boost::python::list {lvalue},bool) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__dict__ | ( | args | ) |
Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__eq__ | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
bool __eq__(Layout3D {lvalue},Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__getinitargs__ | ( | arg1 | ) |
C++ signature :
boost::python::tuple __getinitargs__(Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__getitem__ | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
Alloy::Pointer::Pointer<Layout3DNode> __getitem__(Layout3D {lvalue},int) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__getstate__ | ( | arg1 | ) |
C++ signature :
boost::python::tuple __getstate__(Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__len__ | ( | arg1 | ) |
C++ signature :
unsigned long __len__(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__ne__ | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
bool __ne__(Layout3D {lvalue},Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__new__ | ( | args | ) |
T.__new__(S, ...) -> a new object with type S, a subtype of T
__new__ = <built-in method __new__ of Boost.Python.class object>
Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__reduce__ | ( | args | ) |
__reduce__ = <unnamed Boost.Python function>(args)
Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__repr__ | ( | arg1 | ) |
C++ signature :
std::string __repr__(Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__setstate__ | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
void __setstate__(Layout3D {lvalue},boost::python::tuple) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__str__ | ( | arg1 | ) |
C++ signature :
std::string __str__(Layout3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.__weakref__ | ( | args | ) |
Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.add_node | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
C++ signature :
void add_node(Layout3D {lvalue},Point3D,double)
C++ signature :
void add_node(Layout3D {lvalue},Point3D,double,Point3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.append | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
void append(Layout3D {lvalue},Alloy::Pointer::Pointer<Layout3DNode>) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.clear | ( | arg1 | ) |
C++ signature :
void clear(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.flatten | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
void flatten(Layout3D {lvalue},Xform) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.fromstr | ( | arg1 | ) |
C++ signature :
_object* fromstr(boost::python::str) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_corner_point_count | ( | arg1 | ) |
C++ signature :
boost::python::list get_corner_point_count(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_depth_vectors | ( | arg1 | ) |
C++ signature :
boost::python::list get_depth_vectors(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_grouped_vertices | ( | arg1 | ) |
C++ signature :
boost::python::list get_grouped_vertices(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_picked_points | ( | arg1 | ) |
C++ signature :
boost::python::list get_picked_points(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_radii | ( | arg1 | ) |
C++ signature :
boost::python::list get_radii(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_vertex_on_radius | ( | arg1 | ) |
C++ signature :
boost::python::list get_vertex_on_radius(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.get_vertices | ( | arg1 | ) |
C++ signature :
boost::python::list get_vertices(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.insert_node | ( | arg1, | |
| index, | |||
| picked_point, | |||
| radius, | |||
| segment_count, | |||
| depth_vector | |||
| ) |
C++ signature :
void insert_node(Layout3D {lvalue},unsigned int,Point3D [,double [,unsigned int [,Point3D]]]) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.is_closed | ( | arg1 | ) |
C++ signature :
bool is_closed(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.length | ( | arg1 | ) |
C++ signature :
double length(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.pop_node | ( | arg1 | ) |
C++ signature :
void pop_node(Layout3D {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.remove_bad_points | ( | args | ) |
Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.set_depth_vectors | ( | arg1, | |
| depth_vector, | |||
| uniform | |||
| ) |
C++ signature :
void set_depth_vectors(Layout3D {lvalue},Point3D [,bool]) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.set_node | ( | arg1, | |
| arg2, | |||
| arg3 | |||
| ) |
C++ signature :
void set_node(Layout3D {lvalue},unsigned int,Point3D)
C++ signature :
void set_node(Layout3D {lvalue},unsigned int,Point3D,double)
C++ signature :
void set_node(Layout3D {lvalue},unsigned int,Point3D,double,Point3D) Reimplemented in Layout3D.RebarLayout3D.
| def Layout3D.Layout3D.transform | ( | arg1, | |
| arg2 | |||
| ) |
C++ signature :
void transform(Layout3D {lvalue},Xform {lvalue}) Reimplemented in Layout3D.RebarLayout3D.
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staticprivate |
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staticprivate |
1.8.1.2